More about our Writer in Residence role. Our current Writer-Illustrator in Residence is Dapo Adeola, who is writing blogs, running competitions and giving us their unique perspective on the world of children's books. Search the site Search term is required. Home News and features Features July Windows Into Other Worlds: Here are the winning entries, full of the wonderful worlds you've explored in books.
Windows Into Other Worlds: Here are the winning entries, full of the wonderful worlds you've explored in books Published on: 15 July Author: Candy Gourlay Author and current BookTrust Writer in Residence Candy Gourlay talks us through the brilliant drawings and words she received, as part of her creative competition for schools.
Reader, it was hard. But in the end, I found a winner. The sea is so deep and blue with lots of strange sea creatures. I would be a leopard fish and swim faster than the speed boats. I get tangled in the seaweed and a turtle rescues me. Thankfully, I was allowed to choose two runners-up!
Tyler also picked a wonderful passage from his book: 'Here is a ring on a silver dish, put it on your finger and make a wish. Here is a genie who waits in a flask.
However he does not understand it in the way I do. Take a look at more entries that dazzled us Play. Arya's illustration of Cliffhanger by Jacqueline Wilson Image 2 of George's illustration of Granny by Anthony Horowitz Image 8 of Like us on Facebook to see similar stories. I'm already a fan, don't show this again. Send MSN Feedback. How can we improve?
Please give an overall site rating:. Privacy Statement. Opens in a new window Opens an external site Opens an external site in a new window. It does work here to eliminate tearing, but The Outer Worlds stutters like crazy in Windowed Fullscreen. Is the only solution to play Fullscreen with Vsync on? It causes a lot of input lag even with nvidia's low latency option set to Ultra. The game doesn't respond well to DSR or. DSR completely breaks the UI and r. Edit 2: To clarify, adding r. I don't really know what to make of it, and don't want to start a second topic, so I'll just ask here if anyone knows how to upscale this game?
I' m playing on fullscreen and so far the game is filled with spots that cause a stutter every time I pass trough them. Maybe I'm confused. Thank you for reporting these stuttering and tearing issues. I submitted a report to the team so they can investigate the issue and try to get a fix in. If you happen to notice any changes, good or bad, please continue to post about it here as I linked this thread to the report as a reference for the devs during their investigation.
Thank you, and sorry for the inconvenience the stutters and tears are causing during your playthrough. Copy-pasting from the other thread, and I appreciate the response from SChin. Many devs do not take these issues seriously, and figure that because it's a small portion of their audience having the problem, it's not worth fixing. I hope that's not the case here.
Having the same issues. Nothing is overheating, nothing is dangerously overclocked. At p with my current system, I see frequent FPS drops into the low 80s, and out in the wilds, it's usually well above However, even at high framerates, the stuttering is constant.
I'm not exaggerating. Every few seconds, stutter. Standing still but turning the camera, stutter.
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